﻿using AhpilyServer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameServer
{
    class Program
    {
        static void Main(string[] args)
        {
            ServerPeer server = new ServerPeer();
            server.Start(6666, 10);
            //DateTime date = new DateTime();
            //Console.WriteLine(date.Ticks + ":" +DateTime.Now.Ticks);

            //Console.WriteLine(TimerManager.Instance.aa);

            Console.ReadKey();

        }
    }
}
